How the Super Cel Shader Works -- The technical stuff.
Color Zone Examples -- Visual examples of color zones for the newbies.
Creating Gradients -- Take advantage of that smoothing function!
"Hidden" Colors -- Whip out your calculator--we're gonna have some fun.
Weird Stuff -- How to put yellow and white highlights on green hair.
Problems -- Annoyances that I've run into from time to time...
Dennis Price's Cel Chick and Composite Method -- For the ultimate control over your paints. Reprinted with permission.
Fast Fresnel Fun (9-16-98) -- One way to get a variable-width ink line...
Fast Fresnel Fun, Part 2 (9-19-98) -- Inking refinements; thoughts on cel shading.
Cel Shader Links (9-22-98) -- Links to anime, software and cel shading. (Updated 1-29-99)
The Evil "Oni" (10-25-98) -- Basic (and I mean basic) facial animation withreference nulls; more thoughts on cel shading.(Corrected 1-12-99)
Visible Ink (12-9-98) -- my free cartoon transparency plug-in.
Using the Original Cel Shader (12-13-98) -- tips and tricks for Inspire and LightWave 5.0 users.
Inking in Traditional Cel Animation (1-28-99) -- no celshader tips; just a quick reference for 3D artists.
Adrian van der Park's "Trails of Light" Tutorial (2-2-99) -- an awesome motion effect by Adrian van der Park. (Note: This link points to Adrian's site).
Compositing Cel-Look Edges (4-24-99) -- one way of getting a cleaner line out of "Large" Cel-Look Edges.
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